﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Pacman
{
/*    class TextePositionne
    {
        public SpriteFont Texture;    //  sprite texture 
        public Vector2 Position;     //  sprite position on screen
        public String Texte;
        public Color Color;

        public TextePositionne(SpriteFont texture, string texte, Vector2 position, Color color)
        {
            Texture = texture; Position = position; Texte = texte; Color = color;
        }
    } */ 
}
